I have yet to figure out why, but sometimes the MSBuild’s version randomly changes(probably due to updates?). Which cause warnings and errors such as To resolve this issue in Rider,…
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Edit: I encountered some bugs while using this method. It might not be related to the application, but I ended up changing the keymap from Blender. I made another post…
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If editing the Keymap seems too cumbersome, a more straightforward method is to use an application. Link Before using Blender 4.2.3, I used game engines such as Unreal Engine 5.…
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I encountered an issue where the material’s tiles had unexpected light bounces. It was due to a Pixel Depth Offset (PDO) in the particular material I used. Pixel Depth Offset…
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This was the first error I encountered while creating a new Unreal Engine 5 project in Rider. For some reason, simply installing Microsoft .NET SDK didn’t immediately resolve the problem…
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This is a recent error I encountered while creating a new project. There seems to be a Nuget package vulnerability in Microsoft.Extensions.Caching.Memory 6.0.1, which Unreal Engine 5.4 uses. It seemed…