Game Dev Stories

Right Click to Pan/Rotate in Blender (Using Application)

by theoryoflinus
Right Click to Pan and Rotate in Blender

Edit: I encountered some bugs while using this method. It might not be related to the application, but I ended up changing the keymap from Blender. I made another post about specific settings to do so. Link

Before using Blender 4.2.3, I used game engines such as Unity. So, I wanted to use a right-click and “hold” to pan or rotate within the viewport. I also wanted to use a single right-click to open the options as usual. Lastly, I wanted the changes to only apply to Blender.

Changing keymaps required too many changes (which I know nothing about), so I used an external program to apply practically the same effect.

Here are the instructions.

1. Download and Install X-Mouse Button Control (Free)

1 - Right Click to Pan and Rotate in Blender

Download Link: https://www.highrez.co.uk/downloads/xmousebuttoncontrol.htm

2. Click “Add” and find Blender.exe

2 - Right Click to Pan and Rotate in Blender

3. In the Right-Click section, find Button Held: (undefined)

3 - Right Click to Pan and Rotate in Blender

4. Apply these options

4 - Right Click to Pan and Rotate in Blender
- Normal Click - Middle Click
- Check Held for - 50 ms / Right Click
- Check "Wait until the physical button is released before releasing the last timed action"
- Check "Abort and revert to the normal click action when the mouse moves"

5. Check whether the Button Held is selected and “Apply”

5 - Right Click to Pan and Rotate in Blender

Done! The right-click will act as expected. Drag and hold a right mouse button to pan or rotate within the viewport, and click a right mouse button to open the options. The settings will only apply to Blender as well.

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